Dora Candy Land is a fun Dora the Explorer edition of the popular Candy Land board game. Help Dora and friends find their way through Candy Land to the Fiesta and play many fun mini-games along the way in this online version of the Candy Land game! In this game Dora. Apr 13, 2015 Board Game. The Candy Land computer game is a version of the classic Candy Land board game transposed onto the computer screen. One player can play against a computer opponent, or up to 4 human players can take turns. To advance, a player clicks on a candy machine which produces a piece of colored candy. Winning has never been so sweet! Play Back to Candyland: Episode 1 game on iPad, Android, iOS, and Kindle. Free online mobile games - no downloads or plug-ins. About Download Free Games. Recommended by PC World Magazine (August 2004), The Miami Herald Online (Sept. 25, 2004), and Downhome Magazine (2005 – Favorite Games Site), Download Free Games has provided its users quality downloadable games since 2002.
Candy Land used to be a game that taught only color matching and counting. But no more. Now transferred to the computer screen, Candy Land Adventure allows players to rescue King Candy from Lord Licorice and his imprisonment in the castle. Heroes of might and magic 5 mac os x download.
Players will definitely enjoy the game, which is designed to get players into the story, and the adventure right from the start. Players start at Mr. Pop's Sweet Shop, which is just about out of candy. If this continues, he tells the players, he might have to close his shop!
Who should show up but Captain Cookie, the Gingerbread Man? He explains that King Kandy has been imprisoned by the vile Lord Licorice and he needs your help to free him. By moving the cursor until it turns into a candy cane 'back' arrow and clicking, the players are transported to Candy Land!
Players wind up at the castle, where they are told what Gloppy wants to help free King Kandy. Six candies to eat.
From there, players can go to any of the six lands on the map. From time to time, they can return to feed Gloppy the candies they have collected, or get all six candies first. If they are lucky, sometimes if they return to feed Gloppy a candy (before they get all six), they will find the Gumdrop Pass, which will reward them with an extra piece of candy that they can feed to Gloppy.
This is an engaging game with adorable characters. Even Lord Licorice is cute in a villainous way. The games are simple enough not to slow players down for overly long, yet enable players to learn skills such as sorting by size, the alphabet, and shapes, just to mention a few. For children who are used to playing the game Candy Land, this is a logical 'next step up' that can provide kids with hours of play.
The only complaint I have about the game is that some of the words and songs are difficult to hear over the background music and sounds, especially at the conclusion of the game, where the sound of fireworks overwhelm the Candy Land song being sung by the characters.
If you have toddlers who enjoy playing the board version of this game, this is an excellent game to purchase. It can even extend the enjoyment of the board game to a great degree. Admirably suited for children 3-6, this is the best version of updating a familliar game I have yet seen. If you purchase this game, you won't be sorry you did.
Graphics: Wonderful graphics, showing both the entirety of Candy Land and its various domains, such as the Lollipop Forest and the Gumdrop Mountains.
Sound: Background sounds occasionally overwhelm the voices to a greater or lesser extent, but not often enough to seriously impair the game.
Enjoyment: Players will get hours of fun out of this game.
Replay Value: Each game is new, and there is enough variation in the different lands to make replay slightly different each time.
King Kandy has been kidnapped by that mischievous Lord Licorice and that means trouble for candy lovers everywhere. It's up to you to follow your sweet tooth on a magical journey through Candy Land. Meet all your favorite characters, explore your favorite lands, and use your early math and language skills to rescue the King.
How to run this game on modern Windows PC?
This game has been set up to work on modern Windows (10/8/7/Vista/XP 64/32-bit) computers without problems.
People who downloaded Candy Land Adventure have also downloaded:
Game of Life, Sorry!, Monopoly (1999), Clue: Murder at Boddy Mansion, Clue, Monopoly, Battleship: The Classic Naval Warfare Game, Ultimate Yahtzee
Game of Life, Sorry!, Monopoly (1999), Clue: Murder at Boddy Mansion, Clue, Monopoly, Battleship: The Classic Naval Warfare Game, Ultimate Yahtzee
The sin of pushing a game out the door before completion.
Out of all the famous big-budget shooters of the late 1990s – Quake, Jedi Knight, Unreal, Half-Life – Ritual’s appropriately named ‘Sin’ is possibly one of the lesser known of the lot. The team behind the game were the creators of Quake’s Scourge of Armagon mission pack, a company then known as Hipnotic Software. With Sin they’ve been given free reign to rework the Quake II engine to suit their twisted story, but the entire enterprise was mishandled by a premature shipping deadline that left the game in a notoriously buggy state.
The year is 2035 and you are Col. John Blade, leader of an elite law enforcement group called Hardcorps in the city of Freeport, where biochemical company SinTek has been pushing a suspiciously effective anti-aging drug on a gleeful Botox-addicted populace. The story is the triumphant epitome of cheese, a ‘so bad it’s good’ sort of deal where you just follow the characters to laugh at how lame they are – from your brawny, one-liner spewing persona (Blade) to his snooty side-kick J.C. and ridiculous female evildoer Elexis Sinclaire. No matter. We never really needed clever plots to drive the action in these sort of games.
You do that quite a lot here, shooting stuff, although Sin is notably different from either Quake or Unreal in how the action is paced. There’s a host more interactivity with the environment, things like going into computer terminals via a doppelganger MS-DOS operating system, using toilet stalls, ATM machines, phones or just blasting things apart. There are snippets of dialogue behind every corner, either coming from Blade or his nerdy hacker J.C. via radio, giving the impression that there’s always something new happening as you go.
![Game Game](/uploads/1/1/7/8/117877874/237132075.jpg)
Overall, the levels are very well designed, though their load times border on eternal on lower end systems. One final (somewhat) original concept is the inclusion of vehicles, a gimmick previously encountered in Shadow Warrior. And like in Shadow Warrior, they feel completely out of place and are nearly impossible to control. Thank goodness they’re rare.
- Your first mission is foiling this bank heist.
- This feels suspiciously familiar.
- You drive vehicles but they control like crap.
You Call That A Gun?
One critical feature of any 3D shooter is its weapon selection, but the ones in Sin are pretty dull. You have all the staple artillery found in many first-person shooters – pistol, shotgun, machinegun and rocket launcher, as well as more exotic hardware, like a sniper rifle, spider mines and a big bad disintegrator gun. The weapons are pretty anemic, however. The machinegun uses the same ammo as the pistol and fires in a perfectly straight path with no spray, the chaingun is baddass but still surprisingly accurate (it’s nowhere near as cool as Quake II’s chaingun) while the shotgun is an insanely effective flak cannon.
None of the weapons have that rewarding ‘oomph’ that makes shooting guns fun in the first place. To make matters worse, they just don’t do enough damage. Sin has great location-based damage, which makes head-shots extremely effective, but the weapons do far too little if you hit somewhere else. Rather than getting the occasional lucky head-shot one-hit kill, you find yourself always aiming at the head, which quickly gets tedious.
The original, unpatched version suffered from numerous bugs – sound glitches, broken AI scripts, random crashes and a host of many other minor and major issues. While not a bad game by any stretch of the imagination, Sin offers little that is new and is plagued with problems and bugs. Patch those leaky holes and you get would could be a worthwhile game – it’s usually enjoyable, in a corny sort of way. But play the raw version and you’re guaranteed a bumpy ride.
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System Requirements: Pentium 166Mhz, 32 MB RAM, 50 MB HDD, Windows 95/98/NT
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